Upcoming
June 19, 2026
Cables.gl workshop
This beginner-friendly workshop will introduce you to the basics of cables.gl and its interface, so no prior experience is necessary (though familiarity with visual programming can be helpful). We’ll explore the different “Operators” that power cables.gl, then move into hands-on experimentation where you’ll build your own interactive patch using inputs like audio and webcam data.
To wrap up, we’ll go through how to publish your project online or embed it directly into your own website.
Just bring your laptop!
June 20, 2026
Designing Spaces for Attention

Using accessible AI tools, you will “vibe design” your own object — moving from feeling to image to 3D form. Through guided prompts and experimentation, you will generate and shape a design that reflects how you want to live with your device, rather than be led by it.
The workshop is open to anyone curious about spending less time on their phone, becoming more present at home, or exploring new ways of creating with AI and 3D tools. Whether you are completely new to 3D or already familiar, this session offers a different, intuitive approach to making.
You will leave with a ready-to-print 3D file, and perhaps a new ritual for where your phone belongs.
We will provide access to the tools (Leonardo AI and Meshy AI). Please bring your own laptop.
October 1-3, 2026
Softer Digital Futures: 2026

We cannot wait to spend a long weekend with new and old friends exploring softer directions for digital futures.
Softer Digital Futures is a conference for actions and for taking part in a larger narrative. It’s a conference for collaboration, participation, for dreaming, feeling hope and creating change.
Ticket sales will open in May, you can sign up for our newsletter to be the first to know.
Past
June 8, 2026
Aging and Obsolescence
This roundtable invites you into a shared space for reflecting on what it means to age alongside technology. Together, we will explore how memory, forgetting, and time shape our relationship to digital life, and how experiences of obsolescence are felt in the body, in work, and in everyday habits.
Through guided reflection, storytelling, and discussion, participants are invited to share lived experiences, thoughts, and unfinished stories. You might recall a technology that shaped your coming of age, a skill you were encouraged to leave behind, or a moment where you felt out of sync with the pace of change.
Join us for an afternoon of collective reflection, conversation, and story telling. No preparation is needed, and sharing is always optional. Silence, listening, and half-formed thoughts are welcome.
June 5, 2026
Body Frequencies
We'll start with a conversation. What is a body state? What are you already transmitting without knowing it?
From there, we move into TouchDesigner and MediaPipe, using real-time body tracking to turn movement into data, signal, and image. Then we open Ableton and give that signal a voice. We’ll play together, experiment, and explore how movement can shape sound.
All you need is an open mind, a laptop, and headphones. Both tools are free to download, and you'll leave with a ready-to-use template to keep exploring.
This is a door cracked open. A first step into a new language, one your body already speaks.
In collaboration with Ableton.
August 3-16, 2026
Open Call: Cyberdeck Residency

In a world with increasingly black-boxed technologies and rapidly growing AI models, cyberdecks feel like a safe haven, a breath of fresh air, devices that give us hope for brighter tech futures built on playfulness, participation and decentralisation.
For more details and to apply, please read more on our blog.
Artwork by Sian Fan
May 21, 2026
Remarkable Dreamers

The process culminated in a collective work, Remarkable Dreamers, a deep-sea universe that exists in the borderland between fact and fiction, between the recognisable and the foreign.
Explore the infinite darkness and meet mysterious and mythical creatures — beings that are normally inaccessible to us humans. We know that we are incompatible by nature; we cannot survive in their world and they cannot survive in ours, and therefore we must attempt to approach each other in this digital no man's land.
